Deck-Building Game Balance Testing
Deck-building games need pacing, economy, card availability, and engine growth to stay aligned. A small cost or timing error can create runaway engines, dead markets, and repetitive optimal paths.
What we focus on
- Opening economy pressure
- Market card usage
- Runaway engine growth
- Card cost efficiency
- Dead turns and stalled hands
- Endgame timing
- Victory path balance
- Player-count scaling
